If you want programming games I can highly recommend TIS-100 and SHENZHEN I/O from Zachtronics though mind you after a point you might as well just do your day job :D
This game gave me a real-life déjà vu. A few months ago, three friends and I spent a long weekend trying to build a Game Boy emulator from scratch in Rust. None of us had ever worked on emulators before—we basically gave ourselves three days to read the docs, figure things out, and ship something. It was chaotic but also educational and an absolute blast. Encouraging anyone that wants to learn a bit more about simple computers and assembly to try that ! If anyone’s curious about what came out of it: https://github.com/chalune-dev/gameboy
This isn't a direct answer to your question because I am not OP and I do not know what docs they read but there is a book out called "Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld" that came out last year.
Awesome, I've been getting more into messing with the nuts and bolts of my childhood Gameboy Color, one project I want to eventually do is to recreate it with modern hardware, and then take something similar to GB Studio and embed it into the hardware so I can read cartridges straight to a custom built clone. I've seen some impressive clones already like FPGBC but I would love to build my own. It's a slow burn project, but I also am fascinated by emulators for the platform as well.
Librewolf disables webgl out of the box to combat fingerprinting. You have to enable it by setting `webgl.disabled = false` in about:config, OR maybe it'll work if you add an exception for the site in settings under the tracking protection section.
The site works on my Librewolf version 146.0-2 installed via Flatpak
Do you have something like Sophos Endpoint managing your internet connection - I think it is blocking some of the html streaming used by this and other sites. I could not get Vercel's nextjs/react training modules to work because of Sophos.
The music and touch of humour reminds me of early adventure games I played. Ahh, nostalgia.
Busy with other things so I'll use the excuse of only programming in the One And Only True Programming Language C (I wish there was a capital version of the capital letter for that) to stop before needing to type one keyword of javascript. :-p
Wow, this is really interesting. I will be playing it this weekend.
"you also need some object-oriented programming knowledge", why is OOP needed to work on emulators? I thought procedural or/and functional would be enough
I haven't played the game so I can't answer for sure, but my guess is: if you are writing an emulator throughout the game, it's very likely you are guided to write one using OOP.
That is correct. The emulator is implemented in JavaScript using OOP, and the tests that the game runs to validate your progress has certain expectations on what you export and what methods are available.
https://store.steampowered.com/app/370360/TIS100/
https://store.steampowered.com/app/504210/SHENZHEN_IO/
https://store.steampowered.com/app/375820/Human_Resource_Mac...
https://store.steampowered.com/app/792100/7_Billion_Humans/
Posted a few times previous, without discussion, though I'd missed it:
Show HN https://news.ycombinator.com/item?id=45524890
Links on author's site https://r-labs.io/#emudevz
Librewolf latest browser.
The site works on my Librewolf version 146.0-2 installed via Flatpak
https://i.imgur.com/ApRjzuK.png
You can also press Enter to speed up the currrently printing text.
"you also need some object-oriented programming knowledge", why is OOP needed to work on emulators? I thought procedural or/and functional would be enough